# SDK integration

## Requisites

This documentation has been written for Unity **2022 or higher**. It is recommended to use these versions when integrating the SDK.

## Import Unity package

In first place, it is needed to download the Unity package from the following link:

<p align="center"><a href="https://cdn.resources.wortise.com/sdk/unity/Wortise-Unity-1.7.3.unitypackage" class="button primary" data-icon="arrow-down-to-line">Download Wortise Unity Package</a></p>

Once downloaded, double click on the file to import it into the project.

## Setup SDK

To setup the SDK, go to the **Wortise -> Settings** option in the Unity menu bar. After selecting the option, the settings window will open where you must specify the Google application IDs for each platform:

<figure><img src="https://3890686616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lyirh14x57YaUU-UZ5C-1972196547%2Fuploads%2FDEovGcNW1OZo0KRW33qg%2Fimage.png?alt=media&#x26;token=af031dee-be3d-4538-8692-c32e7efc36c8" alt="" width="563"><figcaption><p>Window screenshot</p></figcaption></figure>

{% hint style="info" %}
This value can be found in our dashboard, inside the app details, under the name `Google App ID`.
{% endhint %}

## Request consent

{% hint style="success" %}
It is **very recommended** to request the user consent to be able to show personalised ads. This will allow to display content of more interest and generate higher revenues.
{% endhint %}

You can consult the following section to implement this request and obtain the user consent: [User consent](https://docs.wortise.com/en/unity-sdk/user-consent)

## Initialize SDK

To initialize the SDK, it is needed to add the following lines in the `Start()` method of the first project `Scene`. Also, we recommend to implement the `OnInitialized` event to request the consent once the initialization has finished:

```csharp
void Start() {
    ...
    
    WortiseSdk.OnInitialized += () => {
        WortiseConsentManager.RequestIfRequired();
    };
    
    WortiseSdk.Initialize("your app key");
}
```

## Test mode

To verify the integration, the SDK provides a test mode that allows the app to always receive ads.

Beside the option that is available in our dashboard, you can programmatically enable this test mode, from the SDK itself, by using the following code:

```csharp
WortiseAdSettings.IsTestEnabled = true;
```
